Xenoblade Chronicles: UI Menu Re-created

Xenoblade Chronicles: UI Menu Remake

In progress shot

In progress shot

Sunset shot

Sunset shot

Night shot

Night shot

For my Interactive game design class last semester, we were assign to find a game menu that we liked and to re-create it in Unreal Engine. Xenoblade Chronicles is a game that was on the Wii that I really enjoyed and I wanted to create the menu for it. This was the first time that I have ever done anything like this and I really enjoyed creating this. I think I worked like 8-10hrs straight the one day on it not counting other days I worked on it.

Everything in this scene I made/put together except for the monado. (link down below where I got it) Normally I would have just modeled it myself, but I had less then a week to get this done. I created the lighting, the blueprints(Unreal Engines way of coding), the text and added in music to play. You are also able to click the different options to take you to a continue screen, options menu and a new game.

Date
January 21, 2019